[FEATURE] Species As A Non-item Entity

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[FEATURE] Species as a non-item entity

Understanding the Problem

The current implementation of species as items in the Utopia Compendium Browser can be confusing for end users, particularly during character creation. This can lead to a frustrating experience as users may accidentally click on the details of the species item, which can limit their interaction with the technical data. This issue primarily affects the lowest experienced end users and Game Masters (GMs), making it a low-ish priority feature request.

The Current Workflow

The current workflow for selecting species involves entering the Utopia Compendium Browser, where users can browse and select species items. However, this can be a clunky experience, especially for users who are overwhelmed by technical data. The current implementation does function, but it can be improved to provide a better user experience.

The Proposed Solution

To address this issue, we propose creating a middle-man screen that allows for species selection. This screen would grant the item to the character sheet, preventing users from accidentally clicking on the details of the species item. The goal is to hide the item selection a bit, making it more difficult for users to dig into the technical data.

Benefits of the Proposed Solution

The proposed solution would provide several benefits, including:

  • Improved User Experience: By creating a middle-man screen, users would be able to select species without accidentally clicking on the details of the species item.
  • Reduced Confusion: The proposed solution would reduce confusion among end users, particularly during character creation.
  • Enhanced Accessibility: The middle-man screen would provide a more accessible experience for users who are overwhelmed by technical data.

Alternatives Considered

While the current workflow functions, we have considered alternative solutions to address this issue. However, the proposed solution is the most effective way to improve the user experience and reduce confusion.

Additional Context

The following image illustrates the current workflow for selecting species in the Utopia Compendium Browser.

Image

Designing the Middle-Man Screen

To design the middle-man screen, we would need to consider the following factors:

  • User Interface: The user interface of the middle-man screen should be intuitive and easy to use.
  • Species Selection: The middle-man screen should allow users to select species in a straightforward manner.
  • Item Granting: The middle-man screen should grant the item to the character sheet, preventing users from accidentally clicking on the details of the species item.

Implementation

To implement the proposed solution, we would need to:

  • Create a Middle-Man Screen: We would need to create a new screen that allows users to select species.
  • Integrate with the Utopia Compendium Browser: We would need to integrate the middle-man screen with the Utopia Compendium Browser.
  • Test and Refine: We would need to test and refine the middle-man screen to ensure that it provides a smooth and intuitive user experience.

Conclusion

The proposed solution would improve the user experience and reduce confusion among end users, particularly during character creation. By creating a middle-man screen that allows for species selection, we can provide a more accessible and experience for users who are overwhelmed by technical data.
[FEATURE] Species as a non-item entity: Q&A

Frequently Asked Questions

We've received several questions about the proposed solution to make species a non-item entity. Below, we've answered some of the most frequently asked questions.

Q: Why do we need to make species a non-item entity?

A: The current implementation of species as items in the Utopia Compendium Browser can be confusing for end users, particularly during character creation. This can lead to a frustrating experience as users may accidentally click on the details of the species item, which can limit their interaction with the technical data.

Q: How would the middle-man screen work?

A: The middle-man screen would allow users to select species in a straightforward manner. Once a species is selected, the middle-man screen would grant the item to the character sheet, preventing users from accidentally clicking on the details of the species item.

Q: Would the middle-man screen be a separate screen or an overlay?

A: The middle-man screen would be a separate screen that allows users to select species. This would provide a clear and intuitive user experience, making it easier for users to navigate the Utopia Compendium Browser.

Q: How would the middle-man screen be integrated with the Utopia Compendium Browser?

A: The middle-man screen would be integrated with the Utopia Compendium Browser through a seamless user interface. Users would be able to navigate between the two screens without any issues.

Q: Would the middle-man screen be available for all species or just certain ones?

A: The middle-man screen would be available for all species in the Utopia Compendium Browser. This would ensure that users have a consistent and intuitive experience when selecting species.

Q: How would the middle-man screen be tested and refined?

A: The middle-man screen would be tested and refined through a series of user testing sessions. This would ensure that the screen provides a smooth and intuitive user experience for all users.

Q: What are the benefits of making species a non-item entity?

A: The benefits of making species a non-item entity include:

  • Improved User Experience: By creating a middle-man screen, users would be able to select species without accidentally clicking on the details of the species item.
  • Reduced Confusion: The proposed solution would reduce confusion among end users, particularly during character creation.
  • Enhanced Accessibility: The middle-man screen would provide a more accessible experience for users who are overwhelmed by technical data.

Q: What are the next steps for implementing the middle-man screen?

A: The next steps for implementing the middle-man screen would include:

  • Designing the Middle-Man Screen: We would need to design the middle-man screen, taking into account the user interface, species selection, and item granting.
  • Integrating with the Utopia Compendium Browser: We would need to integrate the middle-man screen with the Utopia Compendium Browser.
  • Testing and Refining: We would need to test and refine the middle-man screen to ensure that it provides a smooth and intuitive user experience.

Conclusion

We hope that this Q&A article has provided you with a better understanding of the proposed solution to make species a non-item entity. If you have any further questions or concerns, please don't hesitate to reach out.